![]() ![]() ![]() Developers can take part in this program, spending only a couple of hours. Unity is also working on online exams, which will make the assessment widespread. The Unity Certified Developer Exam is available at Unity Certification events around the world, including select Unite conferences and Unity Roadshows. In addition to their final score, they are also shown a breakdown of their results by topic area, so they can see where they did well, and where they may need to brush up: UnityĬertification candidates receive their results the instant they complete the exam. By providing a challenging, meaningful indicator of Unity knowledge and skill, we also hope to provide aspiring game developers with a credential that will help them communicate their skills to employers and successfully transition into a professional career in games. Results are given immediately upon completion of the exam and shown by topic area, so areas of strength are identified as well as areas where improvement may be needed. It offers Unity developersat all levels an opportunity to challenge themselves, to test their understanding of the end-to-end game production process. In addition to breadth, it also has depth: the feedback we’ve received is that it is a challenging exam, even for those with some experience under their belts, and that a passing score is a good indicator that an individual has the core skills required for successful game production in Unity. The Unity Certified Developer Exam was designed to provide a credential that validates foundational skills for making a game with Unity, spanning key concepts in both technical art and programming. That’s where Unity Certification Program came in. Community presented a need for a useful tool of evaluation to ensure individual’s ability of performing certain tasks, game studios needed something that could tell them about emplyees’ strengths and weaknesses, and the beginners were looking for a way to communicate their talents to headhunters. Unity found a great way to assess developers’ skills of using the game engine’s possibilities.
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